Zombies have an alternative vision mode which brightens any light sources present and causes survivors to appear with a red aura, and green for infected survivors. They start in small numbers, with the goal of thwarting the humans' attempts at survival or completion of objectives. Survivors have access to a wide variety of firearms and melee weapons alike to aid them in fighting off the zombie team, but they must be obtained first as they are scattered across the map. Humans start with a handgun and a melee weapon. Also available is a dedicated barricading-tool the hammer, which can be used to nail boards to walls. Scattered throughout the levels are various forms of furniture, decor, and miscellaneous items that can be used to block zombies and/or barricade a room or location of choice. This mode was created to offer a more competitive mode to ZPS. ZPA mode (The acronym for the "A" has never officially been revealed) includes infinite respawns for both the humans and zombies (survivors in waves of 20 seconds), a main objective (usually hold a control point for a certain amount of time) and side objectives (winnable by both teams, gives more carriers for zombies, more weapons for humans). Survivors must survive for 5 minutes rather that 15, but this shorter time to beat is compensated by more zombies at the start, all of these initial zombies are capable of infection (75% chance when hitting a survivor) and firearms and explosives do less damage. Hardcore mode dramatically increases the strength of the undead horde. The zombie team has an infinite number of lives in objective mode, so zombies can always join the action again if they are killed. Objective mode introduces a set of objectives the survivors must complete. A Zombie life is gained if a human is killed and the human that dies, respawns on the zombie team. In this mode, the round can only be won if one side completely destroys the other or after 15 minutes and survivors are still left standing. In survival mode, the zombies start with a number of lives based on the amount of players which are slowly depleted as zombies are killed and subsequently come back. The game features four modes of gameplay, Zombie Panic! Survival mode, Zombie Panic! Objective mode, Zombie Panic! Hardcore mode, and ZPA mode.
#Zombie panic source system requirements download
It is the sequel to the Half-Life modification Zombie Panic!, which is available to download for free. Zombie Panic! Source is a multiplayer Half-Life 2 first-person shooter modification that pays homage to the popular Zombie genre of film and games.
#Zombie panic source system requirements windows
Minimum: 1.7 GHz Processor, 512MB RAM, DirectX 8 level Graphics Card, Windows Vista/XP/2000, Mouse, Keyboard, Internet Connection Recommended: Pentium 4 processor (3.0GHz, or better), 1GB RAM, DirectX 9 level Graphics Card, Windows 7/Vista/XP/2000, Mouse, Keyboard, Internet ConnectionĬredits | Soundtrack | Codes | Walkthrough